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1381. Your opinion about (some) gallente ship bonus: armor rep +7.5%/lvl - in Ships and Modules [original thread]
Originally by: Kaian Voskhod stuff Active tanking is mostly all or nothing this days(except singlerep plate Hype), try something like this: [Myrmidon, New Setup 1] Medium Armor Repairer II Medium Armor Repairer II Medium Armor Repaire...
- by The Djego - at 2010.03.06 22:31:00
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1382. Your opinion about (some) gallente ship bonus: armor rep +7.5%/lvl - in Ships and Modules [original thread]
Originally by: Madmi CEO Don't forget that the +7.5% per level repair bonus is better than the +5% per level resistance bonus for regular PvE (missions etc. where you tank something for an extended period). A lot of EVE players have this a...
- by The Djego - at 2010.03.06 22:06:00
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1383. Gallente MkII - in Player Features and Ideas Discussion [original thread]
Originally by: Gabriel Karade Djego, It would be a ~10% damage boost over time compared to current Void. Rather than simply 'better' than faction ammo, it's different as that 10% advantage would be difficult to achieve with the tracking pe...
- by The Djego - at 2010.03.03 01:10:00
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1384. Deimos Solo PvP - in Ships and Modules [original thread]
Edited by: The Djego on 26/02/2010 23:47:34 Originally by: Omara Otawan Originally by: The Djego I fixed this for you. It's possible that if a blaster ship has a useful web that provides the ability to hold a target at the pr...
- by The Djego - at 2010.02.26 23:47:00
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1385. Deimos Solo PvP - in Ships and Modules [original thread]
Originally by: Omara Otawan Apart from the web strength (which any blaster ship should have, and is pretty much the best idea on CCPs part ever to give a ship intended for close range pvp btw) there isn't really a huge difference in bonus...
- by The Djego - at 2010.02.26 21:48:00
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1386. Deimos Solo PvP - in Ships and Modules [original thread]
Originally by: Grut Yes the Vigilant may not be cost effective but its a good blasterboat. A diemos is not cost effective AND its not a good blasterboat. Amen. Also the problem with the Diemost are not blasters, it is the ship concept...
- by The Djego - at 2010.02.26 18:55:00
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1387. Hyperion Missioner - Tank or damage? - in Ships and Modules [original thread]
Edited by: The Djego on 22/02/2010 01:35:52 Get a Domi, hybrid bs are terrible with low SP and even with max skills they are terrible to fit(CPU, except Kronos). A halve way useful hybrid PVE setup contains: 425mm II rails, 2 TCs, web/AB depe...
- by The Djego - at 2010.02.22 01:33:00
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1388. Better WTB contracts for blueprints - in Assembly Hall [original thread]
Good idea. ---- Nerf Tank - Boost Gank! Originally by: Amantus Real men don't need to get into blaster range.
- by The Djego - at 2010.02.18 08:39:00
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1389. "Worm" - in Ships and Modules [original thread]
Edited by: The Djego on 18/02/2010 07:53:51 Originally by: James Lyrus Originally by: The Djego Originally by: James Lyrus However if you assume a roughly similar availability distribution of cruisers, you get: Gilas ...
- by The Djego - at 2010.02.18 07:47:00
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1390. "Worm" - in Ships and Modules [original thread]
Originally by: James Lyrus However if you assume a roughly similar availability distribution of cruisers, you get: Gilas 162M Cynabal 149M Vigilant 290M At a Cynabal price tag I would actually consider flying a Vigilant again(still ...
- by The Djego - at 2010.02.17 21:14:00
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1391. Gallente MkII - in Player Features and Ideas Discussion [original thread]
Originally by: Gabriel Karade For Void: Increase this to <0.05. (I have no idea how youĈd actually do that, differentiating between Void-loaded turrets and non-Void turrets) Other ideas on what to do with Void welcome. In gen...
- by The Djego - at 2010.02.17 19:58:00
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1392. [Issue] Stasis Webifiers Underpowered - in Assembly Hall [original thread]
Originally by: Garr Anders Originally by: Gaogan .., or maybe a web boost amp module. A module would just gimp the minni recons even more, no matter if low mid or high slot. Target painting is already semi usefull. Something...
- by The Djego - at 2010.02.17 19:33:00
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1393. Blaster or rail Kronos/Vindicator/Navy Mega? - in Ships and Modules [original thread]
Originally by: Denuo Secus And regarding missions: Often I ended up with several BSs orbiting me at <12km. The blaster Dominix dealt nice extra damage from guns here. But when reading this forum I get the impression these BSs should ne...
- by The Djego - at 2010.02.14 22:20:00
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1394. Blaster or rail Kronos/Vindicator/Navy Mega? - in Ships and Modules [original thread]
Originally by: Liang Nuren IMO they just don't work because they don't have enough range. -Liang Pretty much this. Before you will be in range to use the damage advantage you will already be done using rails or other turrets. Ratting...
- by The Djego - at 2010.02.14 22:03:00
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1395. [Proposal] Hyperion Review - in Assembly Hall [original thread]
Originally by: Maxsim Goratiev Originally by: The Djego How to fix the Hyperion: - remove a high slot - cut drone band wide into halve - reduce lock range to 42.5km(at max skills) - add a mid - replace the active tanking bonus wi...
- by The Djego - at 2010.02.14 14:54:00
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1396. [Proposal] Hyperion Review - in Assembly Hall [original thread]
How to fix the Hyperion: - remove a high slot - cut drone band wide into halve - reduce lock range to 42.5km(at max skills) - add a mid - replace the active tanking bonus with a damage or ROF bonus - profit, you have a dedicated blaster BS what i...
- by The Djego - at 2010.02.14 11:22:00
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1397. Hybrids need love, blasters as well as rails! - in Ships and Modules [original thread]
Blaster PVP needs halve way useful webs to dedicate range within her range and more tracking(like 75% webs + tracking boost) as well as more damage to make it sensible again. In general go back at least to pre QR levels of usability of the concep...
- by The Djego - at 2010.02.07 11:42:00
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1398. [PROPOSAL] Active Tank Bonus Buff - in Assembly Hall [original thread]
Agreed, even if I hate the active bonuses on the Brutix and Hype with passion. At least at the Brutix completely useless in most fits, and the Hype could be so much more of a blaster ship without it. ---- Nerf Tank - Boost Gank! Original...
- by The Djego - at 2010.02.07 11:16:00
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1399. [ISSUE] PLEASE give us the ability to DIS-Allow the undock warning - in Assembly Hall [original thread]
Agreed. ---- Nerf Tank - Boost Gank! Originally by: Amantus Real men don't need to get into blaster range.
- by The Djego - at 2010.02.07 11:03:00
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1400. [Issue] Stasis Webifiers Underpowered - in Assembly Hall [original thread]
Originally by: darius mclever you can still dictate range with a rapier. iirc you can get up to 60k web range. that is not enough to negate dmg or GTFO? 60km with a faction web. Also most of the time you will be within point range of y...
- by The Djego - at 2010.02.07 01:02:00
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